Type: jump/timing.
Decor : landfield.
Goal: jump at the right time to earn points!
Pitch: “during an outing in the country side, the students found a surprising magic crystal. By being too close, they triggered powerful light rays and had to take refuge on rocks. The students will have to jump at the right time if they want to stay unharmed.“
But will they be smart enough to swarth those traps?