Swifty Touch EN

Swifty Touch

Foosball of the future in the shape of a tactile table

Swifty Touch is the first multiplayer tactile gaming table designed to revolutionize and modernize kids welcome in your establishment

It offers a one of a kind experience for 1 to 8 simultaneous players / 6 persons with reduced mobility with its unique look and coloured interface.

Families will have an unforgettable time in your venue and the youngest will make new friends thanks to you.

Average gaming time per player: 30 minutes (statistics based on 500 tables).

The strengths

• Limitless playground, tailored to your brand. • Our exclusive console-grade games are designed in our games studio and offer the best of 3D quality. • Several sizes available, to fit the room available, and available for persons with reduced mobility. • Multi player mode (up to 8). • Wide games catalog, that you can manage from your admin portal. • An entertaining and varied content, thanks to the games pack created by our teams.

The strengths

• Limitless playground, tailored to your brand. • Our exclusive games, of console grade, are designed in our games studio and offer the best of 3D quality. • Several sizes available, to fit the room available, and available for persons with reduced mobility. • Multi player mode (up to 8). • Wide games catalog, that you can manage from your admin portal. • An entertaining and varied content, thanks to the games pack created by our teams.

Swifty Touch games

Four our specialists in short pants (9 to 14 years old), exclusive games for 1 to 8 simultaneous players

Soccer Coaching

Type: move, speed Decor: a football field Goal: move your avatar to stop the balls! Pitch: “Professor Candy Raton has organized a special football challenge. 8 cages on the same field and balls that are flooding. Protect you cage, but beware to not touch the ugly balls! ” A reflex and speed game that accelerates as the game goes on!

Jump the Beams

Type: jump/timing Decor : landfield Goal: jump at the right time to earn points! Pitch: during an outing in the country side, the students found a surprising magic crystal. By being too close, they triggered powerful light rays and had to take refuge on rocks. The students will have to jump at the right time if they want to stay unharmed. But will they be smart enough to swarth those traps?

Glowing into Darkness

Type: hippo-gluttons-like Decor : river Goal: click on the carnivorous plant to make her swallow fireflies. The more she eats, the bigger she becomes! Pitch: "Botanic courses are boring... except when one has to deal with carnivorous plants! The little monsters love to play with the diones in the green house. And it all quickly becomes a contest…”

Hell's Kitchen

Type: defense / aiming Decor: dining hall Goal: protect your character against the purée attacks and direct the projectiles to earn points! Pitch: “Incredible, the cauldron content just came to life! The Chef messed up again… Here is a new occasion for our young heroes to have fun again.” A true purée battle right in the middle of the dining hall!

And many more games in our catalog...

Join the 500 establishments who already trust us